48h of games developing at the global games jam [link]
this weekend was a very long one. actually it was fun. it was also exhausing, frustrating and sleeples but it was fun. i was in a team of four people, Marlon Lettow, Johann Scholz, Alexander Frank and me of corse. even if we had a short timeline we still managed to mess up the production procedure. we made the same script twice but in other variations. this version contains my script, cos i put my animations in there. problems on color calculating and shit and so on..
color of key + color of entering door = color of exit door
left & right = walk
space = enter a door or change color on fields with a key on it
and now im gonna sleep finally..